Software Engineer job at Playside Studios Ltd
9 Days Ago
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Software Engineer
2026-04-01T14:25:37+00:00
Playside Studios Ltd
https://www.greataustraliajobs.com/jsjobsdata/data/employer/comp_4908/logo/playside.png
FULL_TIME
Gold Coast
Gold Coast QLD
2000
Australia
Telecommunications
Science & Engineering, Computer & IT
AUD
MONTH
2026-04-14T17:00:00+00:00
8

This is a fixed-term contract until December 2026.

Company Overview:

PlaySide Studios is a dynamic and innovative company that employs individuals across Australia, New Zealand & UAE. As Australia’s largest publicly listed independent video game developer, PlaySide is committed to delivering cutting-edge interactive experiences across mobile, VR, AR, PC and consoles. With a diverse portfolio of more than 60 titles and collaborations with industry giants like Netflix and Activision Blizzard, working at PlaySide is not just a job but an opportunity to be part innovating the gaming industry.

Position Overview:

At PlaySide, we believe that great games aren’t just built. They’re engineered with a passion for clean code and smooth performance. We’re looking for a Software Engineer who lives and breathes development and understands that a solid codebase is the backbone of a great player experience. Whether you’re diving into performance profiling, refining our dev workflows, or helping out a teammate, your goal is to help us ship world-class games rooted in smart architecture and a constant drive to improve.

Key Responsibilities:

  • Promote OOP and SOLID principles to build highly testable, maintainable codebases while identifying and resolving architectural bottlenecks.
  • Proactively diagnose and fix performance and memory issues using Chrome DevTools, heap snapshots, and CPU profiling to ensure runtime efficiency.
  • Balance speed and production-readiness by determining when to use rapid prototyping versus high-abstraction, reusable components.
  • Educate junior engineers on design patterns and technical best practices, fostering a culture of continuous learning and collaboration.
  • Translate complex technical concepts for non-engineering stakeholders and maintain clear, accurate project documentation.
  • Accurately estimate task timelines, track progress, and proactively communicate deviations or blockers to the wider team.
  • Stay at the forefront of emerging technologies through independent research and suggest proactive improvements to the existing codebase.

What you bring to the table:

  • Demonstrated experience contributing to shipped games, with a solid grasp of Unreal Engine systems, rendering, asset pipelines, and editor tooling workflows.
  • Strong understanding of software engineering principles and design patterns, with the ability to write clean, maintainable code that meets project conventions.
  • Knowledge of hardware-related concepts (CPU/Cache, GPU/VRAM) and proficiency in using Unreal Insights or similar tools to manage memory and garbage collection.
  • Ability to develop and maintain standardized playbooks for common engine tasks to accelerate development without compromising quality.
  • Strong interpersonal skills with the ability to mentor junior staff, facilitate open technical discussions, and translate complex concepts for non-engineering team members.
  • A proactive learner with excellent debugging skills, capable of identifying common architectural mistakes and staying updated on emerging technologies and engine updates.

What we offer here at PlaySide!

  • PlayDays – an additional 5 paid days off per year to do something you love.
  • The ability to choose when you begin and end your workday, in line with our core business.
  • Industry-leading Parental Leave benefits.
  • Relocation Assistance.
  • Employee Assistance Program to support mental well-being.
  • Mentoring opportunities to help you grow in your role.
  • Social events including Games night, karaoke nights, Movie Nights (We hire out the cinema!), group activities, and food trucks! Just as some examples!
  • Promote OOP and SOLID principles to build highly testable, maintainable codebases while identifying and resolving architectural bottlenecks.
  • Proactively diagnose and fix performance and memory issues using Chrome DevTools, heap snapshots, and CPU profiling to ensure runtime efficiency.
  • Balance speed and production-readiness by determining when to use rapid prototyping versus high-abstraction, reusable components.
  • Educate junior engineers on design patterns and technical best practices, fostering a culture of continuous learning and collaboration.
  • Translate complex technical concepts for non-engineering stakeholders and maintain clear, accurate project documentation.
  • Accurately estimate task timelines, track progress, and proactively communicate deviations or blockers to the wider team.
  • Stay at the forefront of emerging technologies through independent research and suggest proactive improvements to the existing codebase.
  • Unreal Engine systems
  • Rendering
  • Asset pipelines
  • Editor tooling workflows
  • Software engineering principles
  • Design patterns
  • Clean, maintainable code
  • Hardware-related concepts (CPU/Cache, GPU/VRAM)
  • Unreal Insights or similar tools
  • Memory management
  • Garbage collection
  • Standardized playbooks for engine tasks
  • Interpersonal skills
  • Mentoring junior staff
  • Technical discussions
  • Debugging skills
  • Emerging technologies
  • Engine updates
  • Demonstrated experience contributing to shipped games
  • Solid grasp of Unreal Engine systems, rendering, asset pipelines, and editor tooling workflows.
  • Strong understanding of software engineering principles and design patterns, with the ability to write clean, maintainable code that meets project conventions.
  • Knowledge of hardware-related concepts (CPU/Cache, GPU/VRAM) and proficiency in using Unreal Insights or similar tools to manage memory and garbage collection.
  • Ability to develop and maintain standardized playbooks for common engine tasks to accelerate development without compromising quality.
  • Strong interpersonal skills with the ability to mentor junior staff, facilitate open technical discussions, and translate complex concepts for non-engineering team members.
  • A proactive learner with excellent debugging skills, capable of identifying common architectural mistakes and staying updated on emerging technologies and engine updates.
bachelor degree
24
JOB-69cd2ae19f481

Vacancy title:
Software Engineer

[Type: FULL_TIME, Industry: Telecommunications, Category: Science & Engineering, Computer & IT]

Jobs at:
Playside Studios Ltd

Deadline of this Job:
Tuesday, April 14 2026

Duty Station:
Gold Coast | Gold Coast QLD

Summary
Date Posted: Wednesday, April 1 2026, Base Salary: Not Disclosed

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JOB DETAILS:

This is a fixed-term contract until December 2026.

Company Overview:

PlaySide Studios is a dynamic and innovative company that employs individuals across Australia, New Zealand & UAE. As Australia’s largest publicly listed independent video game developer, PlaySide is committed to delivering cutting-edge interactive experiences across mobile, VR, AR, PC and consoles. With a diverse portfolio of more than 60 titles and collaborations with industry giants like Netflix and Activision Blizzard, working at PlaySide is not just a job but an opportunity to be part innovating the gaming industry.

Position Overview:

At PlaySide, we believe that great games aren’t just built. They’re engineered with a passion for clean code and smooth performance. We’re looking for a Software Engineer who lives and breathes development and understands that a solid codebase is the backbone of a great player experience. Whether you’re diving into performance profiling, refining our dev workflows, or helping out a teammate, your goal is to help us ship world-class games rooted in smart architecture and a constant drive to improve.

Key Responsibilities:

  • Promote OOP and SOLID principles to build highly testable, maintainable codebases while identifying and resolving architectural bottlenecks.
  • Proactively diagnose and fix performance and memory issues using Chrome DevTools, heap snapshots, and CPU profiling to ensure runtime efficiency.
  • Balance speed and production-readiness by determining when to use rapid prototyping versus high-abstraction, reusable components.
  • Educate junior engineers on design patterns and technical best practices, fostering a culture of continuous learning and collaboration.
  • Translate complex technical concepts for non-engineering stakeholders and maintain clear, accurate project documentation.
  • Accurately estimate task timelines, track progress, and proactively communicate deviations or blockers to the wider team.
  • Stay at the forefront of emerging technologies through independent research and suggest proactive improvements to the existing codebase.

What you bring to the table:

  • Demonstrated experience contributing to shipped games, with a solid grasp of Unreal Engine systems, rendering, asset pipelines, and editor tooling workflows.
  • Strong understanding of software engineering principles and design patterns, with the ability to write clean, maintainable code that meets project conventions.
  • Knowledge of hardware-related concepts (CPU/Cache, GPU/VRAM) and proficiency in using Unreal Insights or similar tools to manage memory and garbage collection.
  • Ability to develop and maintain standardized playbooks for common engine tasks to accelerate development without compromising quality.
  • Strong interpersonal skills with the ability to mentor junior staff, facilitate open technical discussions, and translate complex concepts for non-engineering team members.
  • A proactive learner with excellent debugging skills, capable of identifying common architectural mistakes and staying updated on emerging technologies and engine updates.

What we offer here at PlaySide!

  • PlayDays – an additional 5 paid days off per year to do something you love.
  • The ability to choose when you begin and end your workday, in line with our core business.
  • Industry-leading Parental Leave benefits.
  • Relocation Assistance.
  • Employee Assistance Program to support mental well-being.
  • Mentoring opportunities to help you grow in your role.
  • Social events including Games night, karaoke nights, Movie Nights (We hire out the cinema!), group activities, and food trucks! Just as some examples!

Work Hours: 8

Experience in Months: 24

Level of Education: bachelor degree

Job application procedure

To apply for this position, please use the following link:

Click Here to Apply Now

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Job Info
Job Category: Engineering jobs in Australia
Job Type: Full-time
Deadline of this Job: Tuesday, April 14 2026
Duty Station: Gold Coast | Gold Coast QLD
Posted: 01-04-2026
No of Jobs: 1
Start Publishing: 01-04-2026
Stop Publishing (Put date of 2030): 10-10-2076
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